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Week 2

Pistol

With the pistol done last week and all concepts completed during the weekend, i was able to begin unwrapping my pistol.

With the gun unwrapped I was able to begin creating the normal map for the pistol. Creating the normals i was able to simply high poly there ares of the areas of the gun i wanted extra detail. For example the guard on top of the gun.

The reason i chose to make the low poly first instead of the highpoly, was to be able to save time and create a quick-ish normal map to be able to learn Quixel along side the project.

With the normal map done and material IDs done. I was able to move on and begin to learn Quixel using the following tutorial:

https://www.youtube.com/watch?v=rPnZm8zzs2M

After a while I was able to get the first result for the pistol texture.

By mid week I had the pistol fully textured, however after some feedback from various people, the red did not go with the gun and game it a dangerous feel. Therefore i went back into Quixel and started playing around the colour till I was happy that white was the colour of chose as it symbolised the purity of a medic

With the pistol at a level I was happy with I was able to begin modelling the shotgun.

I began by strip modelling the shot gun from the concept art. after a while i had a solid base in which i was able to begin changing up.

After a while I was able to get the first iteration done. With the Overall shape done i was able to begin adding details. We a few talks with people, they said the barrel wasn't sci-fi enough therefore i decided to change the shape of the barrel.

I also able to get various models done on how the gun changes with the pistol in.

With the low poly completed i was able t oadd a new scope that matched the design with or without the pistol fusion. I was also able to set up a light room to be able to capture deeper and richer clay renders.

Light Room Screenshot


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 UPCOMING EVENTS: 

 

10/31/23:  Scandinavian Art Show

 

11/6/23:  Video Art Around The World

 

11/29/23:  Lecture: History of Art

 

12/1/23:  Installations 2023 Indie Film Festival

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