Week 3
- mongam9
- Oct 24, 2016
- 1 min read
With the gun fully modelled last week i was able to move forward by unwrapping the object.

With the unwrap done i was able to use the same technique as the pistol (Refer back to week 2). With the normal map and colour IDs done i was able to begin texturing in quixel.
I was then able to put it in unreal and have it fully functional.


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